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Question by fortgreeneVR · Apr 16, 2019 at 01:45 PM · graphicsshader programminggeometry shader

Does Unity support GL_NV_geometry_shader_passthrough geometry shaders?

Referring to this article:

https://www.khronos.org/registry/OpenGL/extensions/NV/NV_geometry_shader_passthrough.txt

I wonder if there is a (#pragma) setting available in Unity to use this feature. The hope is that the geometry shader would run faster with this feature turned on.

Thanks.

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