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Question by siddharth3322 · Apr 18, 2019 at 12:57 PM · shadersprofiler3dsmaxmodelsspikes

Shader.CreateGPUProgram - Performance Issue

On my 3d car war mobile game, I was getting huge spikes on Shader.CreateGPUProgram as per Profiler mentioning:

alt text

I have imported environments and cars 3d models wit$$anonymous$$n my Unity project. I didn't changed any models shader or material, I keep all those as I received. alt text

What is the solution for me? so I can improve the performance of the game.

shadercreategpuprogram.png (146.9 kB)
materials-with-models.png (275.4 kB)
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