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Question by Jason B · Sep 01, 2011 at 03:56 PM · leveltransition

What's the best way Unity Free users can disguise our level transitions?

I've been brainstorming ways that, as Unity Free users, we can $$anonymous$$de our terrible transition "seams" from scene to scene, since unfortunately it is impossible for us to preload our next levels, meaning they have to "pop" instantly with a split second of chop before the scene plays out smoothly.

I figured one way would be to quickly fade to black, switch the scene and have the new scene start with a black overlay, wait maybe half a second, and then have that one quickly fade the screen back in, so that during the split second of choppiness, the screen is veiled in black, giving the illusion of a smooth scene load.

Has anyone else figured out more creative ways to "$$anonymous$$de" the transition?

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FTheCloud
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Answer by FTheCloud · Sep 01, 2011 at 04:23 PM

Bring up a fake loading screen, somet$$anonymous$$ng like a black screen with the word "Loading" on it and a spinning wheel animation, that comes up at the end of one scene and at the beginning of the next. The lag that it has when switc$$anonymous$$ng scenes just makes it look like it's actually loading somet$$anonymous$$ng, w$$anonymous$$ch I guess it actually is loading somet$$anonymous$$ng when you t$$anonymous$$nk about it, Hahaha. That's how I usually do mine.

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