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Question by ElucardL · Apr 23, 2019 at 09:48 AM · movementrigidbodytouchmovement scriptrigidbody.addforce

How to make a rigidbody move in the direction of finger(x,y,z)

For example, If I swipe the finger left, I want my rigidbody move in left direction. Please, help.

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Answer by rohitkvasanth · Apr 23, 2019 at 10:19 AM

Something like this. i wrote it here directly, do check before writing in IDE. Instead of v3.left and v3.right, use the direction you want to move.

  public void OnEndDrag(PointerEventData eventData)
     {
         dragDirection = (eventData.position - eventData.pressPosition).normalized;
 
          bool isRight= dragDirection.x>0 ? true:false;
 
         switch (isRight)
         {
            case true : player.transform.GetComponet<RigidBody>().velocity = Vector3.right; break; 
            case false: player.transform.GetComponet<RigidBody>().velocity = Vector3.left; break;
         }
     }
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avatar image ElucardL · Apr 23, 2019 at 10:29 AM 0
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I have error with "GetComponet()" and "velocity"

avatar image rohitkvasanth ElucardL · Apr 25, 2019 at 09:39 AM 0
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@ElucardL

 GetComponent <RigidBody>().velocity

I told you, I wrote directly here. sorry for the typo.

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