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Question by mntcarp · Apr 26, 2019 at 05:03 PM · androiduitexturetextmeshmissing

Missing sprites/textures? Magenta elements

Hi guys! I'm having an issue with my apk on some devices, hope you can help me. I've made a game with TextMeshPro and default Unity UI elements such as buttons and images. How it should look like (in my device it is fine): alt text

How it looks like in other devices: alt text

I've tried resetting the Project Settings > Graphics section, with no results. Any other advice? Thanks!!!

BUILD WITH UNITY 2019.1.0f2

ttt02.png (10.7 kB)
ttt.png (2.2 kB)
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avatar image KevRev · Apr 26, 2019 at 05:30 PM 0
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I had the same thing yesterday when i accidentally changed the shader on the default material. It may be a pain, but I'd suggest creating a new material specifically for the UI elements you have, with a mobile shader attached. This should resolve your issue as the new material/shader should be bundled into the build. I fixed my default shader in c# by changing GameObject.renderer.material.shader="Standard"; but I would imagine it's better practise to have your own material.

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