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Question by thestrandedmoose · Apr 26, 2019 at 05:35 PM · culling

Standard Transparent shader does not cull properly

Hey guys- I have a character who looks great with Standard Opaque shaders, but when I change the shader mode to Transparent, the culling is all messed up. Does anyone know how to turn on backface culling for transparent shaders? alt text

screen-shot-2019-04-26-at-103006-am.png (422.7 kB)
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Answer by thestrandedmoose · Apr 26, 2019 at 06:52 PM

Hey guys- just to add to this: The backfaces ARE properly culling, but some geometry is displaying when it shouldn't because the face is facing camera, but behind another object or face.

In short: I need a shader that will render transparent faces, but only the faces closest to camera

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