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Question by rahulpatil6220375 · May 01, 2019 at 10:07 AM · gameobjectarrayrepeat

How Repeatedly Game Object store in array??How Identify??

i take a one prefab(paint)

and store in array but problem is there repeatedly prefab store??

when my player(cube) move forward then store the gameobject in array

when my player(cube) move backward then store the gameobject in array

how to detect player when back then already fillup object not store in array??

Referance: alt text

 public GameObject[] array;
         int temp = 0;
     
            array[temp] = Instantiate<GameObject>(paint, position,Quaternion.identity);
            temp++;
             if(temp==100)
             {
                     GameOver();
             }

   
    


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