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Question by GamerRob · May 02, 2019 at 05:09 PM · android64-bitbuilds

Why is ARM64 greyed out? How do I turn it back on to meet the Android 64 bit requirements?

I am trying to figure out how to meet the android 64 bit requirement. I am using 2018.3.5f1 and when I got to build settings, under target architecture, ARM64 is listed but it is greyed out. It will not let me check it. How do I product a 64bit build?

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Answer by surfuay · May 02, 2019 at 06:27 PM

I actually JUST figured this out.

go to file > build settings

bottom left corner of Build settings > player settings

in the inspector > other settings > scroll down to Configuration > SCRIPTING BACKEND > SWITCH FROM MONO TO IL2CPP > scroll down more > you can now click ARM64

took me forever!

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avatar image GamerRob · May 02, 2019 at 07:26 PM 0
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That worked.... thanks!

avatar image surfuay · May 03, 2019 at 02:02 PM 0
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awesome, would u $$anonymous$$d accepting the answer.

also ud think there would be more walkthroughs from unity considering Google's req on the move to support both 32 and 64

avatar image Br00dl0rd · Nov 17, 2019 at 03:06 PM 0
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Thank you! Took too long to find this answer.

avatar image nek0pi · Dec 10, 2020 at 09:56 AM 0
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Thanks man, you literally made my day! <3

avatar image drewjosh · Jan 18, 2021 at 11:46 PM 0
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Thanks man

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Answer by Ebonicus · Sep 09, 2019 at 10:04 PM

Would like to add that Android NDK is also required.

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