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Question by LennyBench · May 21, 2019 at 03:26 AM · blenderblender-exportingmodeling

Blender FBX Export Distortion

Hey everyone. I'm trying to export a rigged model from blender to unity as an fbx. Everything looks great in blender (first picture), but when I export it the model deforms as in the second picture. This isn't a unity specific issue - the model is deformed before it is imported to unity. Does anyone know what's going on? alt text

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