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Question by Studiomaurer · May 23, 2019 at 09:54 PM · build-error

Cannot build with VFX Graph

I'm in trouble. I was using the VFX Graph for the first time. I'm happy with the results but can't produce a build which I would need in the very near future. I'm getting this error and have no idea what this is about, any hint highly appreciated:

 KeyNotFoundException: The given key was not present in the dictionary.
 
 System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
 
 UnityEngine.Experimental.Rendering.HDPipeline.FrameSettingsHistory.GetPersistantDebugDataCopy (UnityEngine.Camera camera) (at Library/PackageCache/com.unity.render-pipelines.high-definition@5.10.0-preview/Runtime/RenderPipeline/Settings/FrameSettingsHistory.cs:280)
 
 UnityEngine.Experimental.Rendering.HDPipeline.DebugDisplaySettings.UnRegisterCamera (UnityEngine.Camera camera, UnityEngine.Experimental.Rendering.HDPipeline.HDAdditionalCameraData additionalData) (at Library/PackageCache/com.unity.render-pipelines.high-definition@5.10.0-preview/Runtime/Debug/DebugDisplay.cs:768)
 
 UnityEngine.Experimental.Rendering.HDPipeline.HDAdditionalCameraData.UnRegisterDebug () (at Library/PackageCache/com.unity.render-pipelines.high-definition@5.10.0-preview/Runtime/RenderPipeline/Camera/HDAdditionalCameraData.cs:245)
 
 UnityEngine.Experimental.Rendering.HDPipeline.HDAdditionalCameraData.OnDisable () (at Library/PackageCache/com.unity.render-pipelines.high-definition@5.10.0-preview/Runtime/RenderPipeline/Camera/HDAdditionalCameraData.cs:282)

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