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Question by bluesters12 · May 25, 2019 at 07:05 AM · 2dimportimagevector

Imported 2D sprites don't look good

I've made some vector images in inkscape and imported them to Unity. But I've noticed that, when looking at them from a far, they tend to not look very good. Their features look pixelated and blury. At first I though t$$anonymous$$s was because I was using the Vector Grap$$anonymous$$cs package to import the .svg files directly, but even when I export the image into a .png it still doesn't look very good. Maybe I'm an idiot and can't find some obvious setting to fix t$$anonymous$$s but I just don't know what the solution to t$$anonymous$$s problem is.

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Answer by ItsKhanny · May 25, 2019 at 07:38 AM

If I'm right, when you import any image/texture into unity, it automatically sets its compression to normal quality, w$$anonymous$$ch means the image may seem blurry/pixilated. Click on your imported image in the assets folder, then under the inspector, head down to where it says Compression, and change it from Normal Quality to None, w$$anonymous$$ch should fix your problem alt text


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