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Question by visumecadroide · May 30, 2019 at 09:52 AM · physicsperformanceprofilerbad

Bad performance with Physics.Processing and impossible to find the reason why.

Hello, i am getting bad performance in the profiler with Physics.processing especially when PhysX.BpSAP.postUpdateWork and PhysX.BpSAP.updateWorkare called. What is causing this ? What can i do to resolve it ?

I am using unity version 2018.4 and i am profiling a build (not playmode in editor).

There is almost no info about this on internet.

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Answer by seanybaby2 · Apr 23, 2020 at 08:52 AM

bump. I have the same issue

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avatar image seanybaby2 · Apr 23, 2020 at 08:52 AM 0
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I'm also on 2018.4.9f1

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