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Question by Vlado123 · Jun 01, 2019 at 05:43 PM · build-error64bit

Unity - built app not working correctly

Hi, I have problem with building and running game. I finished game in unity 2018.3.6f1 so I build apk, it works fine on mobile but I could not publish it on google play because it was not 64bit. And I was unable to build game in this version with gradle so I updated unity to 2019.2.0b4 (3.0a4 was still failing when building). So I successfully built aab game also google play accepted that file, but when I built also apk and tried to run it on mobile it won't start just message that unfortunately app stopped working. When I build apk with Mono scripting backend instead IL22CPP I can run game but its also not working correctly, instead of some sprites I can see only pink boxes... I have no idea what else I should try... can somebody help? Thank you

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