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Question by magicalunicornart · Jun 19, 2019 at 01:25 AM · getcomponentcollision2d

Get collision from another object?

I have object A and Object B


object A should disable with a buttonpress collision of objectB. And It works well.


I have as variable:

 [SerializeField] Collider2D c;  

if (Some button is pressed) c.enabled = false;


I just want to know how to access the collider without using SerializeField. I tried with
c = objectB.GetComponent<Collider2D>(); But it didn't worked.

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Answer by yaourt · Jun 19, 2019 at 10:14 AM

Check out your reference to object but c = objectB.GetComponent<Collider2D>(); should work... But if it's a circle collider or a box collider you should use c = objectB.GetComponent<BoxCollider2D>(); or c = objectB.GetComponent<CircleCollider2D>();

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