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Question by peterhoglund · Jun 22, 2019 at 12:23 AM · profiler

Tris and Verts in Profiler not right?

My scene's tri and vert count does not match the profiler. Profiler says I have around 80k tris and 40k verts, but in my scene I know it's only 60k tris and 10k verts. Is there an explanation for this? Is Unity producing some sort of overhead?

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