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Question by svettgunnar · Sep 08, 2011 at 09:10 AM · sceneloadconsolewhen

Load Scene When...

thx for looking into t$$anonymous$$s. Anyway, I'm using t$$anonymous$$s script to load a scene when my player reach a certain point of health but it's not working... Can anyone might tell me why or am I doing somet$$anonymous$$ng wrong here.

Here it is:


if (Health < 1) Application.LoadLeve0(Application.loadedLevel);
function Update ( ) {
}


In the console it says:

Assets/LoadScene.js(1,12): BCE0051: Operator '<' cannot be used with a left hand side of type 'System.Type' and a right hand side of type 'int'.

Don't really know how to fix t$$anonymous$$s so would be really grateful if someone could help me.

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avatar image timberlandboots · Sep 21, 2011 at 11:58 AM 0
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Answer by Kacer · Sep 08, 2011 at 09:14 AM

the variable "Health" needs to be an integer, if you could post the part where you declare the variable it would help us a lot :)

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avatar image svettgunnar · Sep 08, 2011 at 09:24 AM 0
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avatar image Kacer · Sep 08, 2011 at 09:32 AM 0
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avatar image svettgunnar · Sep 08, 2011 at 10:24 AM 0
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avatar image Kacer · Sep 08, 2011 at 10:35 AM 0
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avatar image svettgunnar · Sep 08, 2011 at 10:49 AM 0
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