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Question by aligurelli · Jul 28, 2019 at 03:05 PM · move

gameobject is flashing each time it moves

i have wrote below code in Update() method to move up my game object. But its flashing(moving back and front) each time it moves. how can I fix it?

      transform.Translate(Vector3.up * Time.deltaTime * speed);

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avatar image Ossi101 · Jul 28, 2019 at 06:21 PM 0
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Your code works as expected. I need to see the rest of the script to find out what's going on.

avatar image aligurelli Ossi101 · Jul 28, 2019 at 06:31 PM 0
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there is no any code in update method except that I wrote in question. I am working on 2d screen and also I tried to Vector2.up but nothing changed. Do you have any idea? @Ossi101

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Answer by xxmariofer · Jul 28, 2019 at 08:48 PM

it is printing fine but with some lag spikes, i bet you have a camera script that maybe movetowards or lerps towards the player, following him, and gives that effect

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avatar image aligurelli · Jul 28, 2019 at 08:50 PM 0
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ah yes! in camera script update method I do
transform.position = new Vector3(0f, car.gameObject.transform.position.y, -10f);

this code. how can I fix it? when I clear this code block then it works. @xxmariofer

avatar image xxmariofer aligurelli · Jul 28, 2019 at 08:56 PM 1
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change Update to LateUpdate

avatar image aligurelli xxmariofer · Jul 28, 2019 at 08:58 PM 0
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its working now. if you send it as answer I will be accept it. thank you so much!

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