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Question by clayton1314 · Aug 05, 2019 at 09:58 AM · scripting problem

Double Tap to DASH not resting, how do I fix it?

So I went through a couple of tutorials online and made a DoubleTap Dash but there is a problem the dash doesn't reset once the double-tap is done running. how do i reset it?

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
  
 public class DoubleTap : Dashing
 {
  
     public float tapSpeed = 0.5f; //in seconds
  
     private float lastTapTime = 0;
  
     // Use this for initialization
  
     void Start()
     {
  
         lastTapTime = 0;
  
     }
  
     // Update is called once per frame
  
     void Update()
     {
  
         if (Input.GetKeyDown(KeyCode.A))
         {
  
             if ((Time.time - lastTapTime) < tapSpeed)
             {
  
                 Debug.Log("Double tap");
  
             }
  
             lastTapTime = Time.time;
  
         }
  
     }
  
 }
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avatar image Casiell · Aug 05, 2019 at 10:43 AM 0
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What does "reset" mean in this context? Please describe what this is supposed to do from start to finish

avatar image clayton1314 Casiell · Aug 05, 2019 at 11:20 AM 0
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The script allows me to dash left when I press the A $$anonymous$$ey twice but this happens only once then afterward whenever I $$anonymous$$eyup A the dash happens.

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