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Question by Skullfurious · Aug 11, 2019 at 08:34 AM · 2d gametilemap2d sprites2d animationtiles

Issue I'm having with Rule Tiles, anyone able to solve this?

Hello, I have pieces on my Tilemap that bridge corners. Nothing too crazy but for some reason I can't grasp how I'm supposed to set this up.


Here are a few examples of this issue:

alt text alt text alt text


If anyone has any suggestions please let me know. I can't seem to solve this for the life of me. If you need the tilemap just let me know I can send it to you. I'm also on the Unity Discord server if you want to ping me there.

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Answer by Skullfurious · Aug 11, 2019 at 08:52 AM

I fixed it somewhat so far by reordering the tiles. Looks like Rule Tiles go with the first valid result so if you have a more harsh condition requirement that needs to be met you should put it first.

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