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Question by agrimley · Aug 14, 2019 at 10:58 AM · oculus

Compiled view does not match scene/game view

Hi, I am trying to compile an application for the Oculus Go, I have ran into a problem, when I copy the OVRCameraRig and EventSystem components from the Oculus/VR/Scenes/GearVRControllerTest to my scene the compiled view does not match the unity Game view. Both the Game and scene view show the OVRCameraRig sitting inside the level geometry, (image1) if I compile the app and install it on my Oculus go then the camera is way above the geometry looking down (emulating with image2 as I cannot take screenshots on my oculus) https://imgur.com/a/bWtHF5U

Any idea why this might be happening?

[1]: http://https://i.imgur.com/Fv33aaS.png

[2]: http://https://i.imgur.com/AqV6Ho3.png

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