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Question by Maxik2k · Aug 13, 2019 at 10:42 PM · shadereditoremission

Emissive material not working

Hey, I've got a little problem and hope you can hep me. I try adding emmision to sprite using standart shader but it doesn't work regardless of the intensity. Does anyone know how to fix it?alt text

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Answer by tuinal · Aug 14, 2019 at 01:52 AM

Emission is probably working there, but to make it glow which I'm guessing is what you're looking for (i.e. bleed over to adjacent pixels) you also need bloom.

For this you'll need to download the post-processing stack via package manager, then create a global volume, add bloom and tweak the settings.

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