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Question by ras8000 · May 04, 2010 at 01:14 PM · jointtilthinge

Hinge joint around two axis

Hey

Im trying to make a plane rotate like in t$$anonymous$$s video. http://www.youtube.com/watch?v=g-T_kXYSBZ8

Im using $$anonymous$$nge joint with a rigidbody and Im controlling the tilt with some boxes controlled by the keyboard. The problem is that I cant seem to find out how to rotate it around two axis.

If anyone got an answer, please let me know.

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Answer by spinaljack · May 04, 2010 at 05:11 PM

Use one parent object for one axis and place that inside another object for the other axis

Create an empty game object

call it X rotation

Create another empty game object

call it z rotation

put x rotation inside z rotation

put your model inside x rotation, now your model should be 3 levels down in the $$anonymous$$erarchy

Attach a script to x rotation game object that only rotates on the x axis

Attach a script to the z rotation game object that only rotates on the z axis

T$$anonymous$$s way you wont get weird twisting and you don't need to use any joints.

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Answer by ras8000 · May 05, 2010 at 03:37 PM

Thank you. Could u please specify it. Im not sure how its done. :-)

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