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Question by sam32x · Sep 12, 2011 at 08:26 AM · something

OnCollisionEnter() help

heres my script

 function OnCollisionEnter (Collision : Collision){
 
 Application.LoadLevel ("Cave");
 }

i have it attached to my door but when i walk onto my door (its at an angle) nothing happens except one time it worked, do i have to specify what it is colliding with?

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avatar image Mai hime · Sep 12, 2011 at 09:20 AM 0
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try to change your variable name Collision

avatar image sam32x · Sep 12, 2011 at 09:26 AM 0
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what variable?

avatar image Mai hime · Sep 12, 2011 at 10:12 AM 0
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Collision: Collision => hit:Collision

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Answer by Ludiares.du · Sep 12, 2011 at 09:43 AM

Try doing:

  function OnCollisionEnter (other : Collision){
 
 Application.LoadLevel ("Cave");
 }
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avatar image save · Sep 12, 2011 at 10:41 AM 0
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It's a bit confusing to name the Collision "other" as it is a reference to the collision, not the other object. The trigger Collider is on the other hand a reference to the entering object.

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Answer by warkarma · Sep 12, 2011 at 12:37 PM

I would use tags for this one. Also dont forget to add the script to the trigger object and Player should have "Rigid Body" physics.

 function OnTriggerEnter(hit : Collider)
 {
 if(hit.tag == "Player")
 {
   Application.LoadLevel("Cave");
 }
   else { return; }
 }
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Answer by henry96 · Sep 12, 2011 at 01:20 PM

Make sure you have the scene name ("Cave") in your Scene Building Column!!!

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avatar image sam32x · Sep 13, 2011 at 03:19 AM 0
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yes i have it

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