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Question by emrexconi · Sep 11, 2019 at 10:53 AM · meshvertexdesignvertex shadersculptris

how to create move brush to deform mesh

how to create a move brush that is pulling vertex in the xyz coordinates.

i just need to know where to start ?

there is an asset in the store: https://assetstore.unity.com/packages/tools/modeling/editorsculpt-63320

that mean we can do it in unity . which API or code should i use for that

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