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Question by Oliversgame · Sep 20, 2019 at 07:25 AM · mono

il2cpp android app unfortunately has stopped unity.

When i build my game in mono works perfectly but when i swich to il2cpp it says when i want to start: app unfortunately has stopped. I have another android device and there work the mono and il2cpp build as well. So the app is good. I uploded to google play and check the supported device list and i found my device in it so its should start.

What do you t$$anonymous$$nk guys why i cant launch my game? My device is not too old.

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avatar image mikedg1 · Sep 20, 2019 at 11:10 AM 0
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You'll need to provide logs from the device and device name, Android version, and other details to even beging to debug this.

avatar image Oliversgame mikedg1 · Sep 20, 2019 at 06:33 PM 0
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@mikedg1 device is: asus k10 android 4.4 I got the following errors: 09.20 11:45:48.055 28578 28578 Error dalvikvm: JNI posting fatal error: Unable to load library: /data/app-lib/com.aaa.bbb-1/libunity.so [Cannot load library: ] 09. 20 11:45:48.075 28578 28578 Error dalvikvm: VM aborting 09. 20 11:45:48.075 28578 28578 Fatal libc: Fatal signal 6 (SIGABRT) at 0x00006fa2 (code=-6), thread 28578 (aa.bb)

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