I made a fairly big script (by my standards) and I was hoping I could use it without needing to drag and drop a lot of elements from my scenes. I have a UI element that I copy and paste on every scene that holds all of the elements I need, but as soon as I assign my script on a game object from another scene, those 10+ fields I set in my presets just reset to Missing or None.
I can’t use Import Settings either because as I mentioned, all my elements are nested, so I can’t turn them into prefabs (which would mess with the positioning of UI elements on the screen anyway).
Is there a solution to this? I need to use this script on hundreds, if not thousands of situations and needing to drag and drop ten to fifteen elements every single time just isn’t practical.,