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Question by nattakornn193 · Sep 25, 2019 at 01:19 PM · script.vractivatechange material

How to setActive to change the material

I tried to gaze spheres to change a 3D plane materials as change GUI pages by use event trigger and bool enabled but when i point back to the first sphere it doesn't change anything. How to write a script to setActivate ??

https://youtu.be/8OoHxHIOL90<<<<<<<<<<<<< video

alt text if i point a sphere,the scripts will activate.
alt text

{

 public Material page_1;



 void Start()
 {
     
 }


 void Update()
 {
     GetComponent<Renderer>().material = page_1;
 }

}

2.jpg (243.6 kB)
3.jpg (245.1 kB)
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Answer by Mouton · Sep 25, 2019 at 01:37 PM

To change a renderer material, you need to create a new material array and update the materials array (not material which is just a handy acessor to change active material attributes). Here is some example code:

 void SetMaterial()
 {
     var newMaterials = new Material[1];
 
     newMaterials[0] = myMaterial;
     GetComponent<Renderer>().materials = newMaterials;
 }
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avatar image nattakornn193 · Sep 25, 2019 at 01:43 PM 0
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thank you

avatar image Mouton nattakornn193 · Sep 25, 2019 at 01:50 PM 0
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