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Question by solzier · Sep 27, 2019 at 10:51 PM · 2d gametilemaptileisometric

tile palette offset tiles stacking not lining up

I have changed the pivot points, tried different tilemaps, tried adjusting the tile size, import settings, and tilemap cell size. nothing fixes this problem. I followed a tutorial on using 'professional' grade grid sizes, so i thought that was the problem but even these assets imported from the unity asset store aren't lining up correctly. please help. This happens with isometric, and top down. alt text

screenshot-86.png (90.2 kB)
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avatar image LilGames · Sep 27, 2019 at 10:51 PM 0
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Your tile height in Grid and/or tilemap appears to be incorrect.

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