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Question by itaielidan · Sep 27, 2019 at 08:51 PM · photon

Photon Network Unity Photon Targets Doesn't exist in current context

I am very new to photon and networking in general. I am trying to call an RPC function with the usual

 GetComponent<PhotonView>().RPC() 

but when I try to add the PhotonTargets.All() function as a parameter visual studio tells me that photon targets doesn't exist. I have imported Pun and realtime. can anybody help?

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Answer by Captain_Pineapple · Sep 27, 2019 at 09:25 PM

Hey there,

what you are searching for is the enumeration RpcTarget. I think the api was renamed when photon updated to photon 2 so be careful which documentation you are reading.

Also you can access the photonview of a gameobject by the variable photonView which is inherited.

Hope this helps, let me know if you need more info.

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