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Question by kavikah · May 05, 2010 at 01:51 PM · iphonefor-loopbce0019

for in loop in Unity iPhone?

For the love of me I can't seem to figure t$$anonymous$$s one out .. I am porting my Unity project to iPhone and I can't remedy all of my for in loops.

Example :

for(v in statusReport)
v.active = false;

Error message " 'active' is not a member of 'Object' "

How do you apply strict typing to for in loops anyone? I'm stumped and I can't seem to find any clues on the documentation. Help much appreciated.

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Answer by Mike 3 · May 05, 2010 at 02:08 PM

for (var v : GameObject in statusReport)
v.active = false;
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avatar image kavikah · May 06, 2010 at 10:07 AM 0
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Cheers Mike! That has helped me immensely!

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Answer by touchgamedev · May 08, 2010 at 06:34 PM

Helped me too Mike. Thank you.

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avatar image Eric5h5 · May 08, 2010 at 07:10 PM 0
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Please don't post comments as answers. Add a comment to the answer for things like this.

avatar image touchgamedev · May 19, 2010 at 02:43 PM 0
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My apologies. I thought I had posted it as a comment.

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