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Question by Jordan Miller · May 05, 2010 at 06:36 PM · rigidbodydisableenableremovemissingfieldexception

Can't remove Rigidbody from transform in script?

I'm trying to remove a rigidbody from a transform in my script and I get this error: "MissingFieldException: Field 'UnityEngine.Rigidbody.enabled' not found." Here's my code:

transform.GetComponent(Rigidbody).enabled = false; 

is there a way to remove it, or disable it? this same code works when I replace "Rigidbody" with the name of a script that's attached to the transform.

Ps. I also tried:

transform.GetComponent("Rigidbody").enabled = false; 

and

transform.GetComponent(typeof(Rigidbody)).enabled = false; 

but I get the same error.

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Answer by ShinyTaco · Aug 12, 2015 at 05:58 AM

 Destroy (GetComponent<Rigidbody>());
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Answer by zyguliux · Sep 08, 2015 at 09:23 AM

do Destroy(transform.rigidbody);

If you can't destroy rigidbody than script depends on it... check at the bottom of script and comment that line.

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Answer by samra2494 · Mar 07, 2019 at 07:12 AM

In Unity 4.0+ rigidbody.active is deprecated and may no longer be available but you can do this:

rigidbody.detectionCollisions = false;

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