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Question by sbsmith · Oct 15, 2019 at 09:27 PM · mobileassetbundleloadingmemory managementmobileoptimization

Is AssetBundle.LoadAllAssetsAsync more efficient than AssetBundle.LoadAssetAsync?

If I have a list of assets that I need to load, is there any real efficiency difference between calling AssetBundle.LoadAllAssetsAsync and calling AssetBundle.LoadAssetAsync for each asset?

Will it be the same number of disk accesses? Does it make a difference for memory allocation? Does it make a difference if I need to use AssetBundle.GetAllAssetNames after I call AssetBundle.LoadAllAssetsAsync?

I'm trying to optimize asset loading on resource-constrained systems like mobile.

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