• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by theunsigned · Oct 17, 2019 at 12:13 AM · pixelspixelatedart

pixelated art

I've been looking into this for days but can't figure out why my game art is smooth when zoomed in but pixelated in game view or when zoomed out in scene view. I've tried ppu, resolution, aliasing, and filters but nothing seems to work.

Does anyone have any ideas or can explain this to me? I don't want to move too far until I figure this out because I'm drawing all of the art in illustrator as I go.

Many thanks!

alt text

screenshot-5.png (141.8 kB)
screenshot-4.png (41.7 kB)
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image HappiiGamer · Oct 17, 2019 at 01:01 AM 0
Share

Could it be a resampling issue? Like if your character is 1000 pixel in height, but in the game his height only takes up 100 pixels, the game will resize him for you, but not necessarily as you would if you drew him 100 pixel high.

avatar image theunsigned · Oct 17, 2019 at 02:21 PM 0
Share

Thank you, I will look into that. The images making up the characters are 204x264 and are set to .75 scale currently.

I'll try to mess around with it more but it's weird that it's all smooth when zoomed in.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Marioooo · Oct 17, 2019 at 01:17 AM

Maybe that's due to a limitation of the resolution you are using.... try to set a resolution for your camera and use the slider in game view to 1.. it means full resolution... when playing on a small space like preview mode, all assets are small so the resolution gets imitated by the scale of your viewport.... also you can set the maximize on play option to play on maximized view...

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image theunsigned · Oct 17, 2019 at 02:24 PM 0
Share

Thank you. I have tried your suggestions but it made no difference in my case. I'm kind of at a loss. I have tried different exports of my art but may try more. Right now, the images that make up with bodies are 204x264 and scaled to .75 in unity. Smooth when zoomed in but not when zoomed out or in the game. Very odd to me. I've made two other 2d games and never ran into this sort of issue with my art. Thanks again.

avatar image cdr9042 theunsigned · Oct 18, 2019 at 02:30 AM 0
Share

Try shrinking the original sprite and scaling it to 1.0x in scene

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

114 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How To Find Required Sprite Dimensions 0 Answers

I am trying to draw 2D artwork for a game but when I import the artwork it is not the same size. 1 Answer

Where can I find free images.. 1 Answer

How do you create your own UI Kits for Unity? 0 Answers

Good method to display and control a life bar like in Megaman X games? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges