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Question by Ultra_Boy3 · Oct 17, 2019 at 06:11 AM · 2d game2d-platformer2d-physics

Character gets stuck on projectile, despite different layers,Player gets stuck on projectile, despite different layers

Hello everyone, So I'm working on a 2D platform game where the player can launch a projectile, but when the projectile appears, the player gets stuck on it. I tried to fix t$$anonymous$$s by putting the player and the projectile on two different layers, and then unchecking the box that allows for collision in project settings. But they still collide with each other! If anyone knows what might be causing t$$anonymous$$s issue, I would greatly appreciate it.


I do have an idea of what the problem might be, but I'm not sure. My player object depends on a class called Physics Object, w$$anonymous$$ch has a protected RigidBody2D. T$$anonymous$$s might be causing the player to collide with the projectile anyways?

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avatar image hexagonius · Oct 17, 2019 at 07:57 AM 0
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