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Question by satyajitdas · Oct 24, 2019 at 10:40 AM · mobileapkil2cpparchitecturearmv7

Exported APK very slow in my mobile when having all target architectures ON

When I export my game to apk having only ARMv7 and x86 ON (with IL2CPP scripting backend) as shown in the attachment, then the apk runs fine on my mobile.

alt text

But when I upload it to Google play console it complains about not including 64 bit native code:

alt text The problem is if I check all the options (ARMv7, ARM64, x86) ON (which is what Google probably wants) then the apk is EXTREMELY slow on my mobile. I don't know why this happens. I am using Xiaomi Redmi 4A phone.

How can I make sure the apk runs fine on my phone AND it has no problem with Google app store?

screenshot-2019-10-24-at-112636.png (71.4 kB)
screenshot-2019-10-24-at-112651.png (105.0 kB)
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