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Question by jintaenate · Oct 28, 2019 at 07:10 AM · shaderlightinglight

How can shining model in URP with shader graph

Hi everyone.

I am using unity 2019.3.0b.8f with URP

I want to make some Shiny gameobject. and I founded what i want in youtube.

https://www.youtube.com/watch?v=KGGB5LFEejg&t=17s

When i try it, i have problem that my bloom effect in post processing does not

work. It just gradually turns white but doesn't shining.

alt text

I controlled every intensity in lighting, directional light and color HDR in shader graphs.

The picture below is what i want it.

alt text

Please help me T > T

asdasdasd.jpg (371.7 kB)
asdwasd.jpg (176.6 kB)
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