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Question by unity_RMiJ7SENDRQxhQ · Nov 03, 2019 at 10:44 AM · shader

hi guys does anybody know which coordinate system position node uses in shadergraph?

i thought it was from 0 to 1 or -1 to 1 but that doesn't seem the case i was trying to filter border pixels of a quad alt texthttp://https://cdn.discordapp.com/attachments/85593628650504192/640501660740747295/unknown.png

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