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Question by Hunterduke05 · Nov 10, 2019 at 05:26 PM · buttonvideohidescene-changeshow

Wait until video is over to show canvas,Wait until Video is over to show canvas

I have a video that I want to play, and when it finishes (Or after a certain time) , I want a canvas to show, but I cant script. Please help.

  using System.Collections;
 using System.Collections.Generic;
 using UnityEngine.Video;
 using UnityEngine;
 
 public class ShowOptions : MonoBehaviour {
 
     public void ShowOption()
     {
         Renderer rend = gameObject.GetComponent<Renderer>();
 
         if (rend.enabled)
             rend.enabled = false;
         else
             rend.enabled = true;
     }
    
     
         public VideoPlayer vid;
 
 
         void Start() { vid.loopPointReached += CheckOver; }
 
         void CheckOver(UnityEngine.Video.VideoPlayer vp)
         {
             Renderer.enabled = true;
         }
 
     }
 

alt text

alt text

,I have a video that plays In my game and after the video is over (or after a certain time), I want a canvas with two buttons to show, w$$anonymous$$ch will then change the scene. I'm not very good at coding sand my script is pretty bad. Please help. using System.Collections; using System.Collections.Generic; using UnityEngine.Video; using UnityEngine;

 public class ShowOptions : MonoBehaviour {
 
     public void ShowOption()
     {
         Renderer rend = gameObject.GetComponent<Renderer>();
 
         if (rend.enabled)
             rend.enabled = false;
         else
             rend.enabled = true;
     }
    
     
         public VideoPlayer vid;
 
 
         void Start() { vid.loopPointReached += CheckOver; }
 
         void CheckOver(UnityEngine.Video.VideoPlayer vp)
         {
             Renderer.enabled = true;
         }
 
     }
 
wait-video-show1.png (188.4 kB)
wait-video-show2.png (158.5 kB)
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