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Question by Ahab_ · Nov 20, 2019 at 03:03 PM · scriptableobjectscriptable object

A scriptable object for each variable, or one containing all those specific variables together?

I would like to know how other developers believe it’s better to deal with scriptable objects.

Do you think it’s better to put those variables which are alone in their respective scriptable object containers just like that: each in its own scriptable object -for example, a game state enumerator, money, other kind of enumerators and such-?

Or do you believe it’s better to maker something like a scriptable object named along the lines of “Global variables” or similar and put all those individual variables inside the same scriptable object?

Thanks for your thoughts!

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