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Question by Austin 2 · May 07, 2010 at 07:06 AM · guiphysicsgpuacceleration

Unity GUI with GPU acceleration

So, I want to develop a 2D game and, of coarse, I want to use unity because I've used it for other projects and want to stick with it, especially since I'm planning on buying the pro version some day.

Anyways, my question is: Is the GUI GPU accelerated in Unity?

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Answer by spinaljack · May 07, 2010 at 07:13 AM

Why do you want to use the GUI for making a 2D game? It's far simpler to use an orthographic camera or 2D billboards or planes or similar tricks to create a 2D game.

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Answer by Eric5h5 · May 07, 2010 at 04:34 PM

100% of everything displayed in Unity is textures on polygons, so naturally it's all GPU accelerated. I'm not sure why you have "physics" as a tag...if you're asking about GPU-accelerated physics, no, Unity doesn't do that.

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avatar image Sonaten · Oct 19, 2012 at 02:38 PM 0
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Could you perhaps link to some documentation on this? I'm interested in this aspect relative to regular GUI.

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