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Question by larissastorck25 · Dec 13, 2019 at 06:43 PM · spritespriterenderer2d animationscriptable objectoverride

Animation is overriding sprite

Hey folks! What's up?

Any awesome person to help me with Unity 2d Animation?

So..

I have two animations: Animation A: with spritesheet of Sprite A; Animation B: without spritesheet and it changes transform scale values;

Animation A match with GameObject with Sprite A. Animation A match with GameObject with Sprite A, B, C, D e E.

I got a prefab that keep sprite and animation infos;

During runtime i'm changing the sprites and animations at same time, since these are related.

Exemple:

alt text

But, when this change happens: alt text When the last gameObject has the sprite and animation A, and the next gameObject is B, this stays with sprite A, intead of changing sprite to B.

I think this is happening because GameObject B's animation does not have any sprite in its animation.

example.png (2.1 kB)
example2.png (2.6 kB)
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