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Question by tuf91497 · Dec 20, 2019 at 09:07 PM · scripting problemeditorvrwindowsoculus

How to enable/disable VR from code?

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How do I check/uncheck the "Virtual Reality Supported" setting from code? I've tried setting XR.XRSettings.enabled = true/false from a script executing in edit mode when the application is not running. It does not seem to do anything, and it definitely does not toggle that little box.

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avatar image Jericho90220 · Oct 09, 2020 at 11:53 AM 0
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Have you found solution for it? At the moment I switch VR sdk priority by PlayerSettings.SetVirtualRealitySDKs(BuildTargetGroup.Standalone, sdks); where sdks is array of VR SDKS, if I want non VR startup I set first index of array to "None".

Thing is I got now a lot of warnings that I should not use PlayerSettings.SetVirtualRealitySDKs because it's obsolete. I haven't found any other way to do it tho.

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