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Question by Anshu-Jalan · Dec 21, 2019 at 04:37 PM · linerendererdrawingpaintfill

How do I implement a fill mechanism in a drawing game

This is an example of what I am trying to achieve. I have got the normal drawing part right using line renderer but unable to figure out how to achieve the fill part. Can someone please help me out with the approach I should take for the fill mechanism. alt text

[ Video is taken from the game: Ink Inc]

PS: I am trying to achieve the fill mechanism is a way as shown in the video, not a paint bucket mechanism.

tfghj.gif (218.4 kB)
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