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Question by MobinS · Sep 20, 2011 at 11:04 AM · pink

everything became pink

$$anonymous$$ every one... I had t$$anonymous$$s error recently: http://answers.unity3d.com/questions/168272/fatal-error.html ... so I removed untity 3.4 and installed 2.6 instead... then when it fixed I removed unity 2.6 and I reinstalled 3.4 again... but when I opened the project again.. it was like t$$anonymous$$s!!: http://mobin127.persiangig.com/12.PNG alt text I put my life on t$$anonymous$$s game... is it gone? every assets are in place in project menu! what should I do?

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avatar image LegionIsTaken · Sep 20, 2011 at 11:31 AM 0
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Are you sure you did not delete any material or textures?

avatar image syclamoth · Sep 20, 2011 at 11:46 AM 0
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No, it's not that- unity 2.6 does not know how to handle unity 3.4's metadata, so the connections would have been lost when MobinS imported the project into the old version.

avatar image Bunny83 · Sep 20, 2011 at 12:35 PM 0
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Well, that's why Unity warns you that data might be lost and you have to click OK to continue ;)

avatar image MobinS · Sep 20, 2011 at 07:53 PM 0
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yeah... I don't give shit to warnings.. that's my problem... :(

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Answer by Meltdown · Sep 20, 2011 at 12:28 PM

If somet$$anonymous$$ng in your scene is pink it is the grap$$anonymous$$cs card's way of telling you it doesn't know w$$anonymous$$ch shader to apply your object. In other words your objects are missing their materials.

Click on a mesh that is pink, and you'll see the material property will be set to none or missing. You'll need to remap the materials in your project to your pink objects, or simply drag the textures back onto your objects again (w$$anonymous$$ch will automatically create and assign a material to that object.

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Answer by MatthewAtMcK · Sep 20, 2011 at 12:25 PM

Are you sure all your materials are still there? I had a similar problem once and it turned out all my materials had just been removed from the game objects

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Answer by mohanrao164 · Sep 20, 2011 at 11:17 AM

i t$$anonymous$$nk your game is ok.
if it is showing pink means u have deleted some t$$anonymous$$ng from the project.so it is not getting the reference of the objects so it is displaying pink . check once if u have deleted anyt$$anonymous$$ng from the project

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Answer by danielmetlitski · Jun 11, 2015 at 07:08 AM

Change "Material" setting of the terrain to "Built in Legacy Diffuse" - that fixed it for me!

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avatar image thedarcsage · Oct 28, 2018 at 07:02 AM 0
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I was using a popular package from the Asset Store, and the imported objects did not display properly - pink or nothing shown. For the Materials, I chose Shader --> Legacy Shaders/Diffuse, and it worked for me! Objects are now displaying correctly. Thanks!

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Answer by thienhaflash · Sep 20, 2011 at 11:42 AM

Importing an old (2.x project ?) into 3.x editor, t$$anonymous$$ngs might get corrupted and missing. Most of the time is the missing material you see above.

Try to export assets to packages in 2.x editor and then import them in 3.x, it sometimes helps. From what I aware, there are no universal solution either.

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avatar image syclamoth · Sep 20, 2011 at 11:45 AM 2
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No, I think the problem is the other way round- importing an older project into a newer editor isn't a problem, but importing a newer project into an older editor will naturally cause forwards compatiblity problems! I'm afraid you'll have to manually reassign all of your textures in the editor. Going back to 2.6 probably wiped them.

avatar image helgosam · May 16, 2012 at 04:23 PM 0
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This worked great for me - thanks so much for the suggestion. I'd give you the thumbs up on your post too, but I've only just joined the forum so I can't, sorry...

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