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Question by BigBadE · Dec 26, 2019 at 06:03 AM · 2d

Trying to cover and uncover certain pixels, any ideas?

So basically I have a still image of a drawn city, with various lights (stars and building lights). I'm trying to animate it, and one thing I want to do is to cover the lights and uncover them. My basic idea is to cover up all the lights in photoshop or something, and then make the light image for that position visible for a few seconds then disable it.

How would I go about this? I could easily make a bunch of small images for each light, but how would I store their positions? Is there a better way to accomplish this?

Sorry if this is vague, this is my first question, and I just don't know how I would go about doing it.

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