character controller move object in direction other object is facing? C#

hi. I’m making a game with sliding, and I need to make the character object move in the direction of another object’s up. (the direction that the green arrow is facing if I explained that wrong. how do I do this?

Well you need access to that object’s transform and use it to change your velocity:

rigidbody.velocity = object.transform.up * speed

Something like that, not sure if that’s what you’re asking for.