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This question was closed Jan 14, 2020 at 01:32 AM by jackscott32 for the following reason:

The question is answered, right answer was accepted

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Question by jackscott32 · Jan 13, 2020 at 04:34 AM · physics3dsmooth1st persongrab

How to get smooth physics based object drag [solved]

Question: https://youtu.be/rb0EhmyQ0aM At 9:01 is a really cool object dragging mechanic that uses physics. I would like to try to recreate but I cannot get it working. I’m quite lost and do not know how I would go about creating this feature. I have tried using rigidbody.addforce but I can’t seem to get a similar function to that mechanic.

Answer: I used a spring joint attached to the player and connected it to the item i wanted to pick up, then I let unity handle the calculations.

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