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Question by Giantbean · Jan 14, 2020 at 04:42 PM · importexport

Importing a layed out scene from one project to another breaks prefabs?

I have a scene set up in Unity 2019.2.2f1 that has meshes and textures lain out where they need to be and saved as a prefab. I need to take this scene and put it into a project built in Unity 2018.3.9f1. I need the older version due to use of dependencies in the old version which the new version messes up.

I use the export package either by right clicking in the project window or selecting the option from the file menu and either select dependencies or manual grab all the files I need It seems this should work but instead it turns this: set layout into this: broken layout

Any one know a work around or fix for this?

export-02.png (410.7 kB)
export-03.png (202.1 kB)
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