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Question by Naxionman1978 · Jan 17, 2020 at 01:19 PM · spriteupdatespriterenderer

Changing sprites in Update an overkill?

I am making a game in which, when the player gets a bonus, the sprite of his body changes while the bonus is active. When the bonus expires the body sprite should be the initial one. So inside the Update function I have made the change and it works. But the way I have done it makes me having the sprite of the body change in every single frame... I am wondering if this is an overkill and if there is an alternative approach to the matter.

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Answer by Leyon · Jan 17, 2020 at 02:08 PM

Create animation for bonus. Set boolean variable that if true goes to bonus animation, then when false, returns to normal. change true or false after time via script.

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