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Question by labidimarwen6 · Jan 20, 2020 at 10:49 PM · animator

Library\PackageCache\com.unity.timeline@1.2.4\Runtime\Utilities\AnimatorBindingCache.cs(91,40): error CS0117: 'AnimationMode' does not contain a definition for 'GetCurveBindings'

using System.Collections.Generic; using UnityEngine; using UnityEngine.Playables; using UnityEngine.Timeline; using UnityEditor;

namespace UnityEngine.Timeline { ///

/// Animator to Editor Curve Binding cache. Used to prevent frequent calls to GetAnimatorBindings which can be costly /// class AnimatorBindingCache { public const string TRPlaceHolder = "TransformTR"; public const string ScalePlaceholder = "TransformScale";

     struct AnimatorEntry
     {
         public int animatorID;
         public bool applyRootMotion;
         public bool humanoid;
     }

     class AnimatorEntryComparer : IEqualityComparer<AnimatorEntry>
     {
         public bool Equals(AnimatorEntry x, AnimatorEntry y) { return x.animatorID == y.animatorID && x.applyRootMotion == y.applyRootMotion && x.humanoid == y.humanoid; }
         public int GetHashCode(AnimatorEntry obj) { return HashUtility.CombineHash(obj.animatorID, obj.applyRootMotion.GetHashCode(), obj.humanoid.GetHashCode()); }
         public static readonly AnimatorEntryComparer Instance = new AnimatorEntryComparer();
     }

     readonly Dictionary<AnimatorEntry, EditorCurveBinding[]> m_AnimatorCache = new Dictionary<AnimatorEntry, EditorCurveBinding[]>(AnimatorEntryComparer.Instance);
     readonly Dictionary<AnimationClip, EditorCurveBinding[]> m_ClipCache = new Dictionary<AnimationClip, EditorCurveBinding[]>();

     private static readonly EditorCurveBinding[] kEmptyArray = new EditorCurveBinding[0];
     private static readonly List<EditorCurveBinding> s_BindingScratchPad = new List<EditorCurveBinding>(1000);

     public AnimatorBindingCache()
     {
         AnimationUtility.onCurveWasModified += OnCurveWasModified;
     }

     public EditorCurveBinding[] GetAnimatorBindings(GameObject gameObject)
     {
         if (gameObject == null)
             return kEmptyArray;

         Animator animator = gameObject.GetComponent<Animator>();
         if (animator == null)
             return kEmptyArray;

         AnimatorEntry entry = new AnimatorEntry()
         {
             animatorID = animator.GetInstanceID(),
             applyRootMotion = animator.applyRootMotion,
             humanoid = animator.isHuman
         };

         EditorCurveBinding[] result = null;
         if (m_AnimatorCache.TryGetValue(entry, out result))
             return result;

         s_BindingScratchPad.Clear();

         // Replacement for AnimationMode.GetAnimatorBinding - this is faster and allocates kB instead of MB
         var transforms = animator.GetComponentsInChildren<Transform>();
         foreach (var t in transforms)
         {
             if (animator.IsBoneTransform(t))
                 s_BindingScratchPad.Add(EditorCurveBinding.FloatCurve(AnimationUtility.CalculateTransformPath(t, animator.transform), typeof(Transform), TRPlaceHolder));
         }

         var streamBindings = AnimationUtility.GetAnimationStreamBindings(animator.gameObject);
         UpdateTransformBindings(streamBindings);
         s_BindingScratchPad.AddRange(streamBindings);

         result = new EditorCurveBinding[s_BindingScratchPad.Count];
         s_BindingScratchPad.CopyTo(result);
         m_AnimatorCache[entry] = result;
         return result;
     }

     public EditorCurveBinding[] GetCurveBindings(AnimationClip clip)
     {
         if (clip == null)
             return kEmptyArray;

         EditorCurveBinding[] result;
         if (!m_ClipCache.TryGetValue(clip, out result))
         {
             result = AnimationMode.GetCurveBindings(clip);
             UpdateTransformBindings(result);
             m_ClipCache[clip] = result;
         }

         return result;
     }

     private static void UpdateTransformBindings(EditorCurveBinding[] bindings)
     {
         for (int i = 0; i < bindings.Length; i++)
         {
             var binding = bindings[i];
             if (AnimationPreviewUtilities.IsRootMotion(binding))
             {
                 binding.type = typeof(Transform);
                 binding.propertyName = TRPlaceHolder;
             }
             else if (typeof(Transform).IsAssignableFrom(binding.type) && (binding.propertyName.StartsWith("m_LocalRotation.") || binding.propertyName.StartsWith("m_LocalPosition.")))
             {
                 binding.propertyName = TRPlaceHolder;
             }
             else if (typeof(Transform).IsAssignableFrom(binding.type) && binding.propertyName.StartsWith("m_LocalScale."))
             {
                 binding.propertyName = ScalePlaceholder;
             }
             bindings[i] = binding;
         }
     }

     public void Clear()
     {
         m_AnimatorCache.Clear();
         m_ClipCache.Clear();
     }

     void OnCurveWasModified(AnimationClip clip, EditorCurveBinding binding, AnimationUtility.CurveModifiedType modification)
     {
         m_ClipCache.Remove(clip);
     }
 }

} #endif

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